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Contents
  1. (Top)
  2. Terminology and Definition
  3. Historical and Cultural Background
    1. Archaeological and Prehistoric Continuity
    2. Regional Interactions and External Influences
  4. Sources and Textual Transmission
    1. The Eddas
    2. Sagas and Historical Chronicles
    3. Classical and Foreign Sources
    4. Epigraphic and Material Evidence
    5. Onomastics and Toponymy
  5. Scholarly and Theoretical Approaches
  6. Cosmology and Spatial Structure
  7. Cosmogony and Creation
  8. Pantheon and Divine Clans
    1. The Æsir
    2. The Vanir and the Æsir–Vanir War
    3. The Jötnar
    4. Other Beings and Monsters
  9. Heroic Legends and Kings
  10. Cultic Practices and Rituals
  11. Eschatology and Ragnarök
  12. Christianization and Survival
  13. Modern Reception and Legacy
  14. References
Norse mythology
Norse mythology
TraditionNorth Germanic pre-Christian mythology and religion
Geographic distributionScandinavia, Iceland, Faroe Islands, Greenland, and northern Europe
Language of primary sourcesOld Norse
Primary textual corporaPoetic Edda, Prose Edda, Heimskringla, Gesta Danorum
Major divine familiesÆsir and Vanir
Cosmological centerYggdrasil
Eschatological battleRagnarök
Modern religious revivalGermanic Neopaganism (Ásatrú, Forn Sed, Odinism)

Norse mythology comprises the pre-Christian myths, legends, and religious beliefs of the North Germanic peoples, particularly during the Viking Age and the Scandinavian Middle Ages. Stemming from common Germanic traditions and wider Proto-Indo-European roots, it centers on complex relationships among deities, giants, and humans across nine interconnected cosmological realms. Primarily preserved in thirteenth-century Icelandic texts such as the Poetic Edda and Prose Edda, Norse mythology has shaped Scandinavian cultural identity, historical linguistics, folklore, modern literature, artistic expression, and contemporary Germanic Neopaganism.

Terminology and Definition

The traditional, pre-Christian religious beliefs and narratives of the North Germanic peoples are commonly referred to as Norse mythology, Scandinavian mythology, North Germanic mythology, or Nordic mythology.[1][2][3][4][5] In the Scandinavian languages, terms such as norrøn mytologi, nordisk mytologi, and fornnordisk mytologi designate this body of lore. Before their conversion to Christianity, the Norse peoples had no specific internal name for their religious system. Only when encountering the Christian religion did they begin to refer to their ancestral beliefs and practices as forn siðr, meaning ancient custom or old habit, in contrast to nýr siðr, the new custom brought by Christianity.[6]

Unlike modern institutional religions, Norse religion was not a revealed faith delivered by divine decree to humanity, nor did it possess canonical scriptures such as the Bible or the Quran.[7] Instead, it was an ethnic, decentralized tradition rooted in local practices, seasonal celebrations, and communal memory, transmitted orally across generations in poetic forms.[8] Religion in this pre-Christian society was fundamentally a matter of ritual practice, familial obligation, and customary social action rather than dogmatic belief or theological orthodoxy.[7][9]

Historical and Cultural Background

Geographic boundaries in the ancient North were fluid, and cultural expressions varied across the diverse regions of Scandinavia, including present-day Denmark, Norway, Sweden, and later Iceland and the Faroe Islands.[10][11] Despite regional divergences, the North Germanic populations shared a comparatively coherent semantic and cultural world held together by dialects of Old Norse.[10][11] This shared culture developed out of wider Germanic traditions, which in turn descended from an ancestral Proto-Indo-European mythological and linguistic substrate.[10][11][12][13]

By the Nordic Bronze Age, beginning around the second millennium BC, petroglyphs and metalwork proliferated, depicting ships, wheeled vehicles, plowing scenes, and anthropomorphic figures.[14] The Viking expansion of about the ninth and tenth centuries carried Norse religion to other regions, particularly Iceland and the Faroe Islands, and more briefly the British Isles, where pagan graves attest permanent settlements.[15] Scandinavians also settled Normandy on condition that they convert to Christianity, and Russia had many Viking settlements along the eastern route.[16][17]

Archaeological and Prehistoric Continuity

Archaeological finds provide insight into the deep history of Nordic religious concepts. Rock carvings from the Bronze Age depict scenes such as an anthropomorphic figure bearing an axe, which has been compared to Thor, as well as solar wheel symbols.[14] Such images cannot be interpreted with the help of the written sources, so no certain link between Bronze Age and Viking Age mythology can be made.[18][19] The Trundholm sun chariot, a 57-centimeter bronze artifact found in Zealand and dated to approximately 1500 to 1300 BC, illustrates a horse drawing a gilded disc, which has been analyzed in connection with later solar myths like that of Skinfaxi, though archaeologists caution against reading medieval texts directly into Bronze Age remains.[20][21]

By the fourth century AD, ship burials and stone ship settings appeared in Nordic burial grounds, in which the deceased were interred with clothing, weapons, and tools.[22] In several fourth-century graves, a coin was deposited in the mouth of the deceased, a custom that exhibits direct structural parallels to the classical Mediterranean practice of Charon's obol, suggesting ancient trade or Indo-European cultural transmission.[22]

Iconographic studies of artifacts from the Migration Period and Iron Age demonstrate notable motif continuity from the sixth through the thirteenth centuries across Sweden, Norway, Denmark, and England.[23][24] Archaeologist Lotte Hedeager has argued that central mythological narratives persisted in relatively stable forms throughout this era, initially circulating within an aristocratic elite before diffusing more broadly into general society.[23][24][25][26] Gold bracteates from the fifth and sixth centuries carry runic inscriptions and depictions of male figures identifiable with Odin or Týr, as well as animal art illustrating early mythological cycles.[22]

Regional Interactions and External Influences

Germanic culture was not the sole influence on ancient Scandinavia. Comparative studies indicate that Norse mythology interacted with adjacent traditions, including Celtic and Finno-Ugric folklore.[27][28] Finno-Ugric populations lived in close geographical proximity to North Germanic groups in central and northern Scandinavia until the Middle Ages.[28] Odin is presented among other roles as a shaman, and several motifs connected with shamanism are thought to reflect Scandinavian contacts with Sami and Finnish culture.[14]

Scholars such as Axel Olrik pointed to correspondences between North Germanic gods and the deities recorded among the Scandinavian Sámi in early modern accounts, including the thunder figure Horagalles, compared to Thor (Thor-man), the fertility deity Varalde Olmai, compared to Freyr, and the sea and storm figure Bieggagalles, compared to Njörðr.[14] Nevertheless, evidence does not indicate that specific Sámi cultic practices, such as specialized bear or salmon cults, were adopted wholesale into central Norse religious rites.[27][28]

Sources and Textual Transmission

The primary documentary record for Norse mythology was compiled in Iceland during the thirteenth and fourteenth centuries, long after the official conversion of the island to Christianity around the year 1000.[29][30] Viking Age culture was predominantly oral; although the runic alphabet was employed for brief inscriptions on stone, wood, bone, and metal, it was not used for extended prose narrative or mythological exposition.[31][32][33] As a result, the myths were preserved in written form only after Christian clerical institutions introduced parchment manuscript culture to Scandinavia.[33][34][35]

The Eddas

The two central textual monuments of Norse mythology are the Prose Edda and the Poetic Edda. The Prose Edda, also called the Younger Edda or Snorra Edda, was composed around 1220 to 1225 by the Icelandic chieftain, poet, lawspeaker, and historian Snorri Sturluson.[36][37][38][39] Snorri intended the work as a technical textbook for aspiring skalds who were losing familiarity with the mythological kennings, or compressed metaphors, that formed the core of traditional courtly poetry.[37][38][40] The Prose Edda consists of a Prologue followed by three main sections: Gylfaginning, which presents a systematic overview of Norse cosmology and divine legends; Skáldskaparmál, which explains poetic diction and kennings; and Háttatal, which illustrates various metrical verse forms.[41]

The Poetic Edda, also known as the Elder Edda or Sæmundar Edda, is an anonymous compilation of traditional poems primarily preserved in the late thirteenth-century Icelandic manuscript Codex Regius (GKS 2365 4to), thought to be copied from an archetype dating to approximately 1210 to 1240.[14][36][42][43] It contains twenty-nine to thirty-one poems divided broadly into mythological songs, such as Völuspá, Hávamál, and Vafþrúðnismál, and heroic lays detailing the exploits of legendary figures like Sigurd the Völsung.[42][44] While the surviving manuscripts date to the thirteenth century, the linguistic forms and archaic alliterative meters indicate that many poems originated centuries earlier during the pre-Christian period.[36][37][38][42]

Eddic poetry is characterized by relatively unadorned narrative verse with sparse kennings, whereas skaldic poetry, which was composed by named historical court poets from the ninth century onward, features intricate metrics, strict alliteration, and complex metaphorical diction.[36][45] Important early skaldic poems that preserve archaic mythological scenes include Bragi Boddason's Ragnarsdrápa and Þjóðólfr of Hvinir's Haustlöng, both composed in the ninth century and quoted extensively by Snorri.[46] Other memorial poems, such as Eiríksmál and Hákonarmál, depict the reception of deceased Norwegian kings into Valhalla by Odin and other gods, providing evidence of tenth-century aristocratic court beliefs.[46][47]

Sagas and Historical Chronicles

Further mythological and legendary material survives in the vast corpus of Old Norse sagas. These include the Sagas of Icelanders (Íslendingasögur), which record family and regional histories, kings' sagas (konungasögur), and legendary sagas (fornaldarsögur) set in the distant pre-settlement past.[48][49] Snorri Sturluson's Heimskringla, composed in the 13th century, traces the history of Norwegian kings back to mythical rulers; its opening section, the Ynglinga saga, draws heavily on the ninth-century poem Ynglingatal to trace the royal house of Sweden and Norway to Freyr and Odin.[14] Among the prose sagas written between the thirteenth and fourteenth centuries, some, such as the Völsunga saga, recount events from a legendary past.[48][49]

Outside Iceland, the Danish historian Saxo Grammaticus composed the Latin chronicle Gesta Danorum around the end of the twelfth century at the behest of Archbishop Absalon.[50][51][52][53] The first nine books of Gesta Danorum recount the legendary history of the Danish monarchy, incorporating numerous pagan myths that Saxo subjected to systematic euhemerism, presenting the gods as cunning mortal sorcerers who deceived humanity into worshiping them.[51][52][53][54][55]

Classical and Foreign Sources

External accounts provide comparative and chronological benchmarks for Germanic and Scandinavian paganism. The earliest Roman descriptions begin with Julius Caesar's Commentaries on the Gallic War (around 50 BC) and Cornelius Tacitus's ethnography Germania (98 AD).[56][57][58] Tacitus noted the worship of deities he identified through the interpretatio romana as Mercury, Hercules, and Mars, while also describing the sacred wagon procession of the fertility goddess Nerthus, whose name corresponds etymologically to the Norse sea god Njörðr.[59] Late antique and early medieval historians including Procopius, Jordanes, Gregory of Tours, Paul the Deacon, and Bede recorded names and customs of Germanic tribes.[58][60]

In the eleventh century, the German chronicler Adam of Bremen wrote the Gesta Hammaburgensis ecclesiae pontificum (around 1072), which includes a detailed geographical and historical account of pagan Scandinavia.[51][52][58] Adam describes a pagan temple at Uppsala in Sweden.[61] Non-European observers also left accounts: the tenth-century Arab traveler and diplomat Ahmad ibn Fadlan recorded an eyewitness description of a Volga Rus ship burial in 922, including the ritual sacrifice of an enslaved girl, while geographical treatises by Ibn Rustah documented trade and funeral customs among eastern Scandinavian populations.[58]

Epigraphic and Material Evidence

Inscriptions in the runic alphabet provide direct, contemporary evidence of pre-Christian beliefs and linguistic forms. The Rök runestone in Östergötland, Sweden, carved in the ninth century in Younger Futhark, contains the longest known runic inscription, making cryptic references to heroic legends and mythological events.[48][62] The eleventh-century Kvinneby amulet from Öland features an inscription appealing to Thor and his protective hammer against demonic illness.[48] The Nordendorf fibula from southwestern Germany, dating to the late sixth or early seventh century, preserves early South Germanic forms of the names of Wodan, Thor, and perhaps another deity.[60]

Visual representations on stone monuments corroborate narratives preserved in the Eddas. Pictorial runestones, such as the eleventh-century Ramsund carving in Södermanland, Sweden, illustrate key scenes from the saga of Sigurd Fáfnisbani, including the slaying of the dragon Fáfnir and the roasting of its heart. Picture stones from Gotland depict warriors on horseback entering Valhalla, the eight-legged horse Sleipnir, and scenes of sacrificial hangings. Memorial stones at Altuna and elsewhere illustrate Thor's fishing expedition for the Midgard Serpent, while the stone monument at Hunnestad portrays the giantess Hyrrokkin riding a wolf to Baldr's funeral.[63]

Onomastics and Toponymy

Toponymy, the systematic study of place names, was established as an archaeological tool for Scandinavian religious history by scholars such as Magnus Olsen in the early twentieth century.[64] Theophoric place names, which incorporate the names of gods, reveal the geographical distribution and relative local popularity of specific cults. Olsen identified over 600 sacred sites in Norway, while wider Scandinavian surveys document approximately 1,050 theophoric place names: 510 in Sweden, 270 in Denmark, 225 in Norway, 40 in Iceland, and 30 in Swedish-speaking Finland.[64]

Theophoric toponyms often diverge sharply from the divine hierarchy presented in Snorri's Edda. While Odin appears prominently as the supreme ruler in poetic texts, his name is absent from Icelandic place names and occurs in only 12 Norwegian sites (about 5.3 percent of the Norwegian total), compared to 32 in Denmark and 72 in Sweden.[64] Conversely, the god Ullr, who plays a minimal narrative role in the Eddas, appears frequently in place names across eastern Sweden and central Norway, suggesting that he had a much larger role in Norse belief when these toponyms formed.[64] Thor is widely represented throughout all Scandinavian territories, while the Vanir deities (Njörðr, Freyr, and Freyja) are heavily represented in Sweden and Norway but rare in Denmark and Iceland.[64]

The days of the week in Germanic languages preserve a direct adoption of the Roman seven-day planetary week via interpretatio germanica.[65][66][67] Dies Martis (Mars's day) was equated with the war god Týr, yielding Tuesday (Danish and Norwegian tirsdag, Swedish tisdag, Old High German ziestag).[59][66] Dies Mercurii (Mercury's day) became associated with Wōdanaz or Odin as a guide of souls, yielding Wednesday (Danish, Norwegian, and Swedish onsdag).[59][65][66] Dies Jovis (Jupiter's day) was matched with the thunderer Thor, producing Thursday (German Donnerstag, Danish and Norwegian torsdag, Swedish torsdag).[65][66] Dies Veneris (Venus's day) was equated with Frigg or Freyja, producing Friday (German Freitag, Danish, Norwegian, and Swedish fredag).[65] In High German and Icelandic, church initiatives successfully suppressed pagan day names: Wednesday became Mittwoch and Miðvikudagur (mid-week), and Thursday became Fimmtudagur (fifth day) in Icelandic.[65]

Scholarly and Theoretical Approaches

Academic interest in pre-Christian Norse mythology first arose during the Renaissance, and in 1514 Saxo Grammaticus's Gesta Danorum was first translated into Danish.[68] Danish antiquarian Ole Worm published pioneering treatises on runology and early texts in the seventeenth century, while Peder Resen's 1665 bilingual edition of Snorri's Edda made Norse lore accessible across Europe.[68][69] In the nineteenth century, Jacob Grimm's Deutsche Mythologie (1835) established the comparative linguistic study of Germanic religion, demonstrating the shared roots of continental and northern traditions.[70] Later nineteenth-century scholarship was dominated by evolutionary and nature-mythological models, which interpreted the gods as allegories for natural phenomena like storms and seasonal cycles, though modern historians criticize these approaches for neglecting the psychological and social functions of myth.[70][71][72]

Twentieth-century scholarship shifted toward structural and sociological frameworks and toward readings of myth as cult drama. French mythologist Georges Dumézil applied his tripartite functional theory to the Norse pantheon, identifying Odin and Týr with legal and magical sovereignty (the first function), Thor with physical and martial force (the second function), and the Vanir with agrarian fertility, peace, and material wealth (the third function).[73][74][75] Religionshistorian Jens Peter Schjødt characterized modern scholarly reconstructions of Norse religion not as mirrors of an ancient uniform orthodoxy, but as generalized idealizations compiled from fragmented and regionally diverse evidence.[7][76] Schjødt emphasized that ancient Norse believers lived comfortably with conceptual contradictions, operating within semantic fields where a deity maintained core symbolic characteristics across variable narratives.[77][78]

Australian scholar Margaret Clunies Ross argued that surviving Norse myths are edited textual records of oral traditions that served specific social and ideological functions.[79][80] In Clunies Ross's analysis, the mythic cosmos reflected the social hierarchy of pre-Christian Scandinavia, where independent landholding farmers (bóndi) held dominant status while thralls and dependents remained subordinate.[81][82] Conflicts between the gods and giants symbolically enacted social tensions, familial obligations, and masculine dominance over feminine forces.[83][84][85][86] Clunies Ross attributes the small place and generally passive role of women in the myths to the almost exclusively male point of view of the written sources, while runestones and place names suggest that women played an important role in Norse society.[87][88]

Cosmology and Spatial Structure

Norse cosmology envisions a fragile, precarious universe organized around the world tree Yggdrasil, an ash tree whose branches shelter the cosmos.[14][89][90][91] In Gylfaginning, Snorri Sturluson systematically delineates nine worlds (Nine Realms) linked by the cosmic tree, though early eddic sources do not provide an identical list.[92][93] These worlds encompass Ásgarðr (the stronghold of the Æsir), Vanaheimr (the realm of the Vanir), Álfheimr or Ljósálfheimr (home of the light elves), Miðgarðr (the enclosed world of humanity), Jötunheimr or Útgarðr (the mountainous outer realm of the giants), Svartálfaheimr or Niðavellir (the underground world of dark elves and dwarfs), Múspellsheimr (the southern realm of fire), Niflheimr (the northern realm of mist and ice), and Helheimr (the subterranean realm of the dishonorable dead).[14][92]

Scholarship identifies two distinct spatial models within the sources: a horizontal projection and a vertical projection.[14][94][95][96] In the horizontal model, the inhabited universe is conceived as a flat disk with Midgard and Asgard at the center, surrounded by the ocean where the giant serpent Jörmungandr lies biting its tail.[14][19][97] The periphery is occupied by Jötunheimr in the cold, desolate north and east, representing untamed nature, chaos, and foreign danger.[14][94][95] Movement from the center to the periphery represents heroic conquest or knowledge-seeking, whereas movement from the periphery toward the center is perceived as a destabilizing threat that requires restoration of order.[94][95]

In the vertical model, the axis is formed by Yggdrasil, linking the heavenly heights of Asgard and Valhalla to the underworld realms of Helheim and the spring Hvergelmir.[14][95] The tree is supported by three massive roots that reach into distinct realms, under which lie sacred springs: Urðarbrunnr (the well of fate), where the gods hold daily assembly, Mímisbrunnr (the well of wisdom), guarded by the severed head of Mímir, and Hvergelmir (the roaring cauldron), source of primeval rivers.[14][89] Multiple animals inhabit the tree: an eagle perches in its crown with the hawk Veðrfölnir between its eyes; four stags (Dáinn, Dvalinn, Duneyrr, and Duraþrór) browse upon its foliage; the squirrel Ratatoskr scurries up and down bearing insulting messages between the eagle and the serpent Níðhöggr, which gnaws at the roots from below.[14][89]

The cosmos incorporates strong dualistic and elemental balances, contrasting the extreme heat of Muspelheim with the bitter cold of Niflheim.[14][98][99][100] Natural phenomena and temporal divisions are personified as active entities: the sun (Sól) and the moon (Máni) are siblings who drive chariots across the sky, pursued relentlessly by the wolves Sköll and Hati.[101][102] The sun's chariot is drawn by the stallions Árvakr and Alsviðr, whose shoulders are cooled by bellows, with the shield Svalin standing before them to protect the earth from scorching heat.[100] Day (Dagr) is personified as a god and night (Nótt) as a jötunn.[101]

Cosmogony and Creation

Norse cosmogony does not describe creation ex nihilo, but rather the transformation of pre-existing, unformed primordial matter through craftsmanship and violent reorganization.[98][103][104][105] Before the world was shaped, there existed the vast void of Ginnungagap, situated between the fiery expanse of Muspelheim to the south and the freezing mists of Niflheim to the north.[14][100][104][106] In Niflheim, eleven rivers known as Élivágar flowed from the well Hvergelmir.[107] As these streams flowed into Ginnungagap, their waters froze into towering rime, which gradually melted under the sparks and radiant heat drifting from Muspelheim.[14][100][106]

From this mingling of frost and fire, life took form as the hermaphroditic primordial giant Ymir (also called Aurgelmir) and the primeval hornless cow Auðumbla.[14][106][108] While Ymir slept, sweat from his armpits generated a male and a female giant, while his legs mated together to produce a six-headed son, Þrúðgelmir, establishing the race of frost giants (hrímþursar).[14][100][106] Ymir nourished himself on four rivers of milk that flowed from Auðumbla's teats, while the cow sustained herself by licking the salty, rime-covered stones of Ginnungagap.[100][106][108] Over three days, her licking revealed the first god, Búri: on the first day his hair emerged, on the second his head, and on the third his entire body.[100][106]

Búri fathered Borr, who married the giantess Bestla, daughter of the giant Bölþorn.[100][106] Borr and Bestla produced the three initial Æsir brothers: Odin, Vili, and Vé.[14][102][106] Perceiving the rampant proliferation of the frost giants as a chaotic threat to cosmic stability, the sons of Borr attacked and slew Ymir.[14][100][106][109] The blood gushing from Ymir's severed veins drowned virtually all the frost giants, except for Bergelmir and his wife, who escaped in a wooden chest or boat and fled to the distant edge of the cosmos to establish Jötunheimr, perpetuating the giant lineage in perpetual enmity with the gods.[100]

The sons of Borr dragged Ymir's carcass into the center of Ginnungagap to construct the earth.[14][100][106][110] They fashioned the soil from his flesh, the mountains from his intact bones, rocks and gravel from his teeth and shattered bone fragments, the oceans and lakes from his blood, and the canopy of the sky from his skull.[14][100][106] His brain was cast into the air to form the clouds.[100] Sparks from Muspelheim were caught and fixed in the dome to serve as stars, while the four directional dwarfs, Norðri, Suðri, Austri, and Vestri, were stationed at the four cardinal corners to uphold the celestial skull.[14][100] Around the perimeter of Midgard, the gods constructed an enclosing wall from Ymir's eyelashes to protect the human realm against giant assaults.

While walking along the seashore, the three creator gods found two pieces of driftwood washed ashore, devoid of breath, movement, and destiny.[111] In Gylfaginning, Snorri identifies the gods as Odin, Vili, and Vé, whereas the eddic poem Völuspá names them as Odin, Hœnir, and Lóðurr.[106] Odin gave the logs breath and life, Hœnir (or Vili) bestowed consciousness, movement, and intellect, and Lóðurr (or Vé) granted blood, warmth, senses, and human appearance.[14] The male was named Ask (ash tree) and the female Embla (elm tree), becoming the ancestors of humanity in Midgard.[14][111]

Norse mythology represents the political community as divided into three classes: nobles (Jarl), peasant soldiers (Karl) and servants (Thrall).[75]

Pantheon and Divine Clans

The Norse divine order is divided into two distinct groups: the Æsir (singular Áss, feminine Ásynja) and the Vanir.[112][113][114] The Æsir, who dwell in Asgard under Odin's leadership, are primarily concerned with political sovereignty, judicial authority, military prowess, and cosmic order.[14][114][115][116] The Vanir, who originate in Vanaheimr, preside over agricultural fertility, maritime abundance, rainfall, wealth, and sensual pleasure.[14][113][114][117]

The Æsir

Odin (Allfather) is the foremost of the Æsir, functioning as a complex and ambiguous ruler associated with war, poetic inspiration, ecstasy, and magic.[14][118][119][120] One-eyed and cloaked, accompanied by the ravens Huginn (thought) and Muninn (memory) and the wolves Geri and Freki, Odin constantly wanders in pursuit of esoteric wisdom.[14][118][120] In an act of self-sacrifice, he hung for nine nights upon the windy tree Yggdrasil, pierced by his own spear Gungnir, in order to win the knowledge of the runes.[14][118] Odin gathered the souls of fallen warriors (einherjar) in Valhalla, preparing an army for the eschatological confrontation at Ragnarök, though medieval authors noted that he was often viewed as fickle and treacherous, bringing discord among heroes to claim their lives.[14]

Thor was the son of Odin and the earth goddess Jörð. He was the most popular god among the Scandinavians during the Viking Age.[121][122] Portrayed as a straightforward, red-bearded champion of tremendous physical strength, Thor defends Asgard and Midgard against giants and monsters using his enchanted hammer Mjölnir, his iron gauntlets Járngreipr, and his belt of strength Megingjörð.[14][121] Thor rides in a chariot drawn by the two goats Tanngrisnir and Tanngnjóstr, which he can slaughter and consume each evening, resurrecting them unharmed the following morning by blessing their intact bones with his hammer.[14]

Týr is the ancient one-handed war god associated with legal assemblies, oath-taking, and formal justice, corresponding to the Proto-Indo-European sky father.[14][123] Týr sacrificed his right hand in the jaws of the monstrous wolf Fenrir as a pledge of good faith so the gods could bind the beast with the magical fetter Gleipnir.[123] Baldr, the son of Odin and Frigg, was celebrated as the gentlest, most beautiful, and most beloved of the gods, whose tragic death orchestrated by Loki marks the prologue to cosmic collapse.[14][118][124][125] Heimdallr, born of nine mothers, is the white god who guards the rainbow bridge Bifröst; gifted with keen sight and hearing, he sleeps less than a bird and holds the horn Gjallarhorn to signal the onset of Ragnarök.[14][123]

Other notable Æsir include Bragi, the god of poetry, married to Iðunn, the keeper of the golden apples that preserve the gods' youth; Vidar, the silent god whose stout leather shoe enables him to avenge Odin; Váli, born specifically to avenge Baldr by slaying the blind archer Höðr; Forseti, son of Baldr and the best mediator among the gods; and Ullr, the skilled archer and skier.[14][123][126] Major goddesses (Ásynjur) include Frigg, queen of Asgard and goddess of marriage who foresees all fates but reveals them to none; Sif, Thor's golden-haired wife; Gefjon, who plowed the island of Zealand out of Sweden; and lesser figures like Eir (healing), Syn (guarding the doors of the hall), and Vár (promises and oaths).[14][118][121][123][126]

The Vanir and the Æsir–Vanir War

The primary Vanir deities are Njörðr and his twin offspring, Freyr and Freyja.[117][127][128][129][130] Njörðr governs the wind, the sea, fishing, and commercial wealth, residing at Nóatún.[14][129][130] His marriage to the giantess Skaði ended in separation because she could not endure the calls of gulls at the seashore, nor could he abide the howling of wolves in her mountain home of Þrymheimr.[129] Freyr presides over sunshine, gentle rains, good harvests, and peace, and is associated with royal legitimacy and the boar Gullinbursti.[14][128][130] Freyja, the goddess of love, beauty, fertility, and battle, receives half of all slain warriors in her field Fólkvangr, while also practicing the trance magic known as seiðr.[127][130]

The primordial conflict between the two divine clans was the Æsir–Vanir War, often considered the first war in the world.[14][112][130][131] According to Völuspá, hostilities erupted when the mysterious woman Gullveig, who was associated with gold and magical craft, visited the hall of the Æsir; the Æsir struck her with spears and burned her three times, yet each time she was reborn.[131][132] Odin cast his spear over the Vanir host to initiate formal combat.[120] When neither side could achieve total victory after a protracted struggle, they negotiated a comprehensive peace, sealed by mutual hostage exchange and intermarriage.[14][130][133] Njörðr, Freyr, and Freyja were given to the Æsir in exchange for Hœnir and Mímir, and both groups spat into a common vat to create the wise being Kvasir, uniting the two lineages into a single functional pantheon.[14][130][133]

The Jötnar

The jötnar (singular jötunn, also termed thursar or trolls, frequently translated into English as giants) represent primordial natural forces and cosmic chaos.[14][91][134][135] They are not necessarily colossal in physical stature, but possess formidable strength and ancient wisdom, as exemplified by Mímir and Vafþrúðnir.[91][135] The jötnar live in organized communities and clans mirroring human and divine social patterns, dwelling in Jötunheimr, Útgarðr, and distant wildernesses.[14] Clunies Ross notes that the hostility between gods and giants stems from the gods' refusal to grant the jötnar equal status or reciprocity in marital exchanges, taking giant brides while refusing to give goddesses to giants.[136]

Despite ongoing conflict, the Æsir and jötnar are inextricably related by blood: Odin's mother Bestla was a giantess, Thor fathered Magni with the giantess Járnsaxa, and Freyr sacrificed his magic sword to win the giantess Gerðr.[14][128][137][138] Specific jötnar are personified as elemental forces: Ægir and his wife Rán govern the stormy sea with their nine wave daughters; Hræsvelgr sits at the edge of the sky in eagle form, generating wind by flapping his wings; while Surtr guards the southern fires of Muspelheim, awaiting Ragnarök.[14][139][140][141]

Other Beings and Monsters

Elves (álfar) and dwarfs (dvergar) occupy distinct intermediate strata in Norse cosmology. In Gylfaginning, Snorri divides elves into the luminous Ljósálfar, who dwell in the celestial realm of Álfheimr, and the subterranean Dökkálfar or Svartálfar, who dwell underground in Svartálfaheimr and are often identified with dwarfs.[110][142] Dwarfs originated as maggot-like creatures within Ymir's rotting flesh before the gods granted them human form and superior intellect.[110][140] Residing in subterranean caverns like Niðavellir, dwarfs are master craftsmen and metallurgists who fabricated the gods' most powerful treasures, including Mjölnir, Odin's spear Gungnir, Freyr's ship Skíðblaðnir, and Freyja's necklace Brísingamen.[14][143][144]

Beings associated with fate and battle include the Norns (nornir), who reside by the well Urðarbrunnr spinning the lifelines of humans and gods; three primary Norns are named Urðr (what has come to pass), Verðandi (what is coming into being), and Skuld (what shall be).[14][144][145] Dísir are collective female protective spirits associated with fertility and ancestral lineages, honored in the autumn sacrifice dísablót.[145] Valkyries are armor-clad warrior maidens dispatched by Odin to battlefields to choose the slain and conduct the einherjar to Valhalla, where they serve mead.[14] Individual destiny is linked to personal guardian spirits known as fylgjur (often appearing in animal forms reflecting personal character) and hamingjur (embodying inherent luck and spiritual power).[41][146]

The mythology features destructive, chthonic monsters fathered by the trickster Loki upon the giantess Angrboða in the Ironwood (Járnviðr): the giant wolf Fenrir, the sea serpent Jörmungandr, and the ruler of the underworld Hel.[14][118] The dragon Níðhöggr gnaws the roots of Yggdrasil from within Hvergelmir, feeding upon the corpses of murderers and oath-breakers in Náströnd.[14] Garmr is the monstrous blood-stained hound chained before the cavern Gnipahellir at the entrance to the realm of the dead, destined to break loose and slay Týr during the final cataclysm.[139]

Heroic Legends and Kings

Beyond divine narratives, Old Norse literature preserves numerous heroic legends (fornaldarsögur) detailing the exploits of mortal kings, warriors, and shieldmaidens (skjaldmær).[48][49][147][148] These legends functioned as national epics that established tribal identity, demonstrated proper warrior ethics, and explained the historical emergence of Scandinavian dynasties.[149] The same hero sometimes reappears in different forms in different parts of the Germanic world: the smith Weyland (Völundr), known from the eddic poem Völundarkviða and from poems such as Deor; Sigurd the dragon-slayer, whose story is told in the Völsunga saga, the heroic lays of the Poetic Edda, and the continental Nibelungenlied; and legendary warriors like Starkaðr, Ragnar Lodbrok, and Bödvar Bjarki.

Medieval historians constructed elaborate genealogies linking historical kings to legendary heroes and pagan gods in order to legitimize royal power.[51][52][55] Ari fróði gave Harald Fairhair an ancestry of twenty generations reaching back to the mythical kings of Sweden, who were said to descend from the god Yngvi (Freyr), a main god of Uppsala. Sæmundr fróði constructed a family tree of thirty generations for the Danish kings, tracing them back to the Skjöldungs and Ragnar Lodbrok. In England, early genealogies went back to Wodan (Odin). The Life of King Alfred (about 893/94) traced the West Saxon kings before Alfred through Scyldwa and Sceaf back to Adam, and the Anglo-Saxon Chronicle, begun in 892, gives the same line for the West Saxon king Æthelwulf.

Cultic Practices and Rituals

Pre-Christian Norse religion possessed no centralized ecclesiastical hierarchy or uniform dogmatic code.[7][9][76][150] Cultic worship (blót) typically took place in outdoor settings: sacred groves, springs, hills, and stone mounds or open-air altars called hörgari (singular hörgr).[150] There also appear to have been some more important cult centres, such as Skiringssal, Lejre and Uppsala.[151] Adam of Bremen wrote in the eleventh century that the temple at Uppsala held three wooden statues of Thor, Odin and Freyr.[151] He also reported that the Swedish kings sacrificed male slaves every nine years during the Yule sacrifices at the temple, but no archaeological traces of pagan temple buildings have been found, and the temple building at Uppåkra was probably an exception.

Religious leadership was embedded in secular authority. Chieftains known as goðar (singular goði) administered regional assemblies (things) and presided over communal sacrificial feasts in large timber halls, such as the 74-meter chieftain's hall excavated at Borg in Lofoten.[61] Rites centered on the sacrifice of domestic animals, particularly horses, cattle, and swine; the victims' blood was smeared upon altars, building walls, and participants, while their meat was boiled in large cauldrons for ceremonial feasts accompanied by toasts (minni) to the gods.[152] Human sacrifice is documented in specific high-crisis situations: Adam of Bremen claimed male humans were hung alongside animals in the sacred grove at Uppsala; Icelandic sagas recount that King Aun of Sweden sacrificed nine sons to Odin to prolong his life; and Kings Dómaldi and Óláfr Trételgja were sacrificed by their subjects to end severe famines.[153][154]

Shamanic and divinatory practices centered on seiðr, a specialized form of magic associated with Freyja that enabled practitioners to perceive the future, commune with spirits, and influence the minds of others.[117][127][130] Seiðr was maintained mainly by women, the völvas (prophetesses); a legendary saga describes the seiðr woman as wearing a black cloak and holding a spindle. When practiced by men, seiðr was regarded in Norse culture as ergi (unmanly or taboo) because it involved receptive trance postures; nonetheless, Odin was known for practicing seiðr, embodying the moral ambiguity inherent in the pursuit of supernatural mastery.[130]

Eschatology and Ragnarök

The culminating event of Norse mythology is Ragnarök (the fate or doom of the powers), an eschatological cataclysm in which the cosmic order collapses.[14][155][156][157] Ragnarök is preceded by the moral decay of human society, marked by pervasive warfare, oath-breaking, and brother slaying brother, followed by the Fimbulvetr, three consecutive unbroken winters with no intervening summers.[14] The wolves Sköll and Hati swallow the sun and moon; earthquakes shatter mountains and trees; all bonds and fetters break, releasing Loki and the monstrous wolf Fenrir.[14] Jörmungandr comes out of the sea and lays waste to the land, spewing poison everywhere, while the ship Naglfar, made from the nails of dead men, sets out steered by the giant Hrym.[14]

Heimdallr blows the Gjallarhorn and calls the gods to council, and Odin consults Mímir, while the fire giant Surtr leads the sons of Muspell over Bifröst, which breaks because it can bear only the gods. On the vast plain of Vigrid, measuring one hundred leagues on every side, the gods and their einherjar meet the forces of chaos in mutual annihilation.[14][156] Fenrir swallows Odin but is killed by Odin's son Vidar, who tears the wolf's jaws apart.[14] Thor kills Jörmungandr but falls dead from its venom after nine steps. Freyr falls fighting Surtr; Týr and the hound Garmr kill one another, as do Heimdallr and Loki. Finally, Surtr flings fire across the universe, plunging the charred earth into the boiling ocean.[14]

Destruction is not permanent in Norse myth. A renewed, fertile, green earth rises from the sea, where crops grow without sowing.[14][155] Vidar and Váli survive and live on Iðavöllr, where Thor's sons Móði and Magni come with the hammer Mjölnir, together with Baldr and Höðr, who return reconciled from Hel. Two humans, Líf and Lífþrasir, survive the conflagration by hiding within the sacred grove Hoddmímis holt (or the wood of Yggdrasil), subsisting on morning dew; their descendants repopulate the new world, and the daughter of Sól takes over her mother's celestial course.[111] Scholars remain divided over whether this cyclical renewal represents an indigenous Indo-European tradition (similar to Iranian Zoroastrian concepts) or reflects the influence of Christian apocalyptic expectations surrounding the year 1000.[14][156][157]

Christianization and Survival

The replacement of Norse paganism by Christianity unfolded unevenly over several centuries across northern Europe.[158] In Denmark, according to Adam of Bremen, the Danes converted to Christianity in 960 after the missionary Poppo held a red-hot iron without being burned, and King Harald I became a Christian at once.[159] In Iceland, the Althing voted around 1000 to adopt Christianity, while pagan practice was still permitted in private.[158][160] In Norway, practitioners of seiðr were reportedly tied to rocks at low tide and left to drown, an act that accounts attribute to either Olaf Tryggvason or Olaf Haraldsson (Saint Olaf); both kings spread Christianity by force.[158] In Sweden, conversion was protracted; pagan sacrificial festivals continued at the temple of Uppsala until the late eleventh century, and public paganism was eradicated only after a series of civil wars culminated in the temple's destruction around 1100.[158]

Archaeological studies of graves on the Swedish island of Lovön, a site close to kings and bishops, have shown that Christianization took between 150 and 200 years. In the trading town of Bergen, thirteenth-century runic inscriptions from Bryggen include one calling on Thor and Odin and a healing charm against elves, trolls and jötnar that names the valkyrie Skögul. Church legislation in Norway, including the older Frostathing and Gulathing laws as late as 1260, explicitly forbade blót sacrifices at burial mounds and prohibited veneration of landvaettir (land spirits).[161][162][163] In a fourteenth-century homily in Hauksbók, the preacher condemned ongoing folk reliance on local spirits, noting that common people still viewed Odin, Thor, and Frigg as pagan parallels to Mercury, Jupiter, and Venus.[163][164]

In Scandinavian folklore the old beliefs lasted a long time, although the traditions that survived departed from the cohesive system of Snorri's accounts.[165] Well into the twentieth century some people in Sweden still believed that giants and trolls had once existed but that Thor had wiped them out, and many took stone-age finds for traces of Thor, calling them åskviggar, left by the god when he killed trolls with lightning. Odin was an exception among the major gods: in many places, for example in Germany and Sweden, he lived on in folklore as the leader of the Wild Hunt. Lesser mythological beings such as elves, dwarfs, nisser, huldrefolk, and trolls lived on in folklore, and some Yule traditions were preserved, such as the Swedish custom of killing a pig at Christmas, which was originally part of the sacrifice to Freyr.

Modern Reception and Legacy

During the nineteenth century, the Romanticist Viking revival stimulated widespread popular interest in Norse mythology across Europe and North America.[166] Scandinavian nationalist literature incorporated eddic themes, as seen in Adam Oehlenschläger's poem Der er et yndigt land, which references Freyja. In Germany, Richard Wagner composed the four-opera cycle Der Ring des Nibelungen (comprising Das Rheingold, Die Walküre, Siegfried, and Götterdämmerung), drawing upon the Völsunga saga, the Poetic Edda, and the Nibelungenlied to forge an influential modern mythic synthesis.[166]

The fantasy books of J. R. R. Tolkien, and the many books that followed them, were influenced by Norse mythology.[167] Tolkien's elves were inspired by the elves of Norse mythology, the name of his world, Middle-earth, alludes to Midgard, the world of humans, and the names of many of his characters, such as Gandalf, were taken directly from Norse mythological texts.[167]

In contemporary popular culture, Norse mythology appears across diverse media. In comic books and cinematic adaptations, Marvel Comics created superhero incarnations of Thor, Odin, Loki, and Heimdall, popularized globally in films directed by Kenneth Branagh and Taika Waititi.[168] Video game franchises such as God of War (2018), Assassin's Creed Valhalla (2020), Hellblade: Senua's Sacrifice, and World of Warcraft incorporate extensive Norse cosmological settings, deities, and runic motifs.[168] In music, a heavy metal genre called Viking metal arose in Scandinavia around the 1990s, with songs and albums based on myths and eddic poems; bands associated with it include Bathory, Enslaved, Einherjer, and Amon Amarth.

Reconstructionist neopagan movements seeking to revive the pre-Christian religion arose at the beginning of the twentieth century; modern forms of this Germanic neopaganism go by names such as Ásatrú, Forn Siðr, and Odinism. One of the most prominent figures of this early movement was the German-Austrian occultist Guido von List; after the Second World War the movement was partly discredited by its links to Nazism, and since the 1970s neopaganism has revived in Europe and the United States, mainly in Ásatrú communities such as Forn Siðr in Denmark. Ásatrú has been an officially recognized religion in Iceland since 1973, Norway since 1994, Denmark since 2003, and Sweden and Spain since 2007; in Iceland, recognition legalized its marriage, child-naming, and other ceremonies.

Where editions disagree (3)
Deities depicted in the Temple of Uppsala
  • Danish: Adam of Bremen states that the temple at Uppsala contained three wooden statues representing Thor, Odin, and Freyr.
  • Spanish: Adam of Bremen states that there was a temple in Uppsala with three wooden statues representing Odin, Thor, and Loki.
The gods who fashioned Ask and Embla
  • German: In the Prose Edda, the three creator gods are Odin, Vili, and Vé, whereas the Poetic Edda in Völuspá names them as Odin, Hœnir, and Lóðurr.
  • Norwegian: Gylfaginning names Odin, Vili, and Vé as the discoverers and shapers of the tree trunks, while Völuspá strophes 17 and 18 identify Odin, Hœnir, and Lóðurr as the three gods.
The parentage of Jörð in Snorri's Prose Edda
  • German: Snorri Sturluson presents contradictory traditions in Gylfaginning, stating first that Jörð was Odin's daughter and wife, and shortly after that she was the daughter of the giantess Nótt and Ánarr.
Sources (84 Wikipedia editions)

The non-English editions provide substantial additional coverage, including detailed analyses of archaeological evidence ranging from Stone Age carvings to fourth-century boat burials, as well as theophoric toponymic surveys documenting over a thousand sites across Scandinavia. They also preserve extensive discussions of historical methodology, comparing the structural theories of Georges Dumézil, Margaret Clunies-Ross, and Jens Peter Schjødt, while detailing regional Christianization timelines, legal prohibitions against pagan sacrifice, and the persistence of mythic figures in Scandinavian folklore into the twentieth century.

Assembled from the Wikipedia articles below, each pinned to the revision read on 2026-09-25. Together they hold 590 references; the English article alone has 19.

EditionArticleRevisionSizeRefs
EnglishNorse mythology137389856730.0 KB19
CatalanMitologia nòrdica36991289114.9 KB59
DanishNordisk mytologi1232344779.5 KB109
VietnameseThần thoại Bắc Âu7476986874.0 KB1
FrenchMythologie nordique23847753866.3 KB51
RussianСкандинавская мифология15517791363.7 KB4
GermanNordische Mythologie26669864563.0 KB61
Burmeseနော့စ်ဒဏ္ဍာရီ85393662.0 KB17
Japanese北欧神話10954260856.9 KB3
Banglaনর্স পুরাণ806297650.6 KB11
Thaiปรัมปราวิทยานอร์ส1317305039.6 KB21
PortugueseMitologia nórdica7267076237.9 KB4
Chinese北欧神话9403223036.3 KB19
SerbianНордијска митологија3172430036.0 KB4
SpanishMitología nórdica17499122535.8 KB5
BashkirСкандинав мифологияһы129762635.6 KB2
Arabicأساطير إسكندنافية7353203435.2 KB27
AsturianMitoloxía nórdica453191435.1 KB0
Hebrewמיתולוגיה נורדית4388226732.5 KB1
RomanianMitologia nordică1743861332.1 KB2
ItalianMitologia norrena15089134329.9 KB6
SwedishNordisk mytologi5957678228.2 KB3
SlovenianNordijska mitologija662446227.4 KB18
HungarianSkandináv mitológia2930714027.0 KB0
UkrainianСкандинавська міфологія4689031524.5 KB5
UzbekSkandinaviya mifologiyasi610101023.3 KB2
GreekΣκανδιναβική μυθολογία1127616622.6 KB2
DutchNoordse mythologie7057709621.7 KB0
Serbian (Latin)Nordijska mitologija4224586521.0 KB0
NorwegianNorrøn mytologi2592933319.9 KB4
CroatianNordijska mitologija715784019.5 KB0
Persianاسطوره‌شناسی اسکاندیناوی4427163618.7 KB6
FinnishSkandinaavinen mytologia2281081918.2 KB26
BasqueEskandinaviar mitologia1069629916.2 KB6
PolishMitologia nordycka8078519116.1 KB13
Korean노르드 신화4145160116.0 KB1
IndonesianMitologi Nordik2993571113.0 KB0
zh_yue北歐神話241519712.7 KB7
LatvianSkandināvu mitoloģija430565711.7 KB0
AlbanianMitologjia nordike296163011.2 KB13
BelarusianГермана-скандынаўская міфалогія516726711.0 KB0
Turkishİskandinav mitolojisi3748075811.0 KB6
BosnianNordijska mitologija383410010.7 KB0
ArmenianՍկանդինավյան դիցաբանություն1091546510.7 KB0
be_x_oldСкандынаўская міталёгія243180610.4 KB0
MacedonianНордиска митологија534801410.4 KB4
Assameseনৰ্ছ শ্ৰুতিকথা63142110.1 KB6
VenetianMitołozia norena11121228.5 KB3
AzerbaijaniGerman-skandinav mifologiyası89420648.5 KB0
Hindiनॉर्स पौराणिक कथायें63625988.0 KB5
LatinMythologia Nordica39783758.0 KB1
Georgianსკანდინავიური მითოლოგია47046767.6 KB0
BanjarMitologi Nordik1132387.4 KB10
GalicianMitoloxía nórdica72148957.2 KB0
BulgarianСкандинавска митология126975407.2 KB0
MalayMitos Norse68477216.2 KB6
NovialSkandinavi mitologia1712076.2 KB0
CzechSeverská mytologie248590866.0 KB0
Tamilநோர்சு தொன்மவியல்41002715.7 KB3
simpleNorse mythology101810075.6 KB0
KazakhСкандинавия мифологиясы21317995.6 KB0
Norwegian NynorskNorrøn gudelære36565344.8 KB1
EsperantoNord-ĝermana mitologio89873674.6 KB0
SlovakSeverská mytológia81256774.4 KB0
FilipinoMitolohiyang Nordiko21713924.2 KB8
IcelandicNorræn goðafræði19527444.2 KB0
LithuanianSkandinavų mitologija55939894.1 KB4
szynu Bei-ou a micidekay a kungku892814.0 KB0
ScotsNorse meethologie5137023.7 KB0
Egyptian Arabicاساطير اسكندنافيه131145503.7 KB0
Lingua Franca NovaMitolojia norsce antica291343.0 KB0
FaroeseNorrøn gudalæra3750932.7 KB0
ChuvashСкандинави халаплăхĕ8740062.5 KB0
Standard Moroccan Tamazightⴰⵙⴳⴷ ⴰⵏⵓⵔⵙ1534402.5 KB0
BretonGwengelouriezh lec'hlennat21935972.1 KB0
AragoneseMitolochía norrena24694771.9 KB1
EstonianSkandinaavia mütoloogia52667811.3 KB0
InterlinguaMythologia nordic6785371.2 KB0
TachelhitAsgd anurs670871.1 KB0
IdoNordala mitologio10750240.6 KB0
LuxembourgishNordesch Mythologie24285570.6 KB0
IrishMiotaseolaíocht na Lochlannach12539450.5 KB0
Wu Chinese北欧神话2694260.4 KB0
zh_min_nanNord sîn-ōe19265900.4 KB0
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References

  1. Rooth, Anna Birgitta (1961). Loki in Scandinavian Mythology. C. W. K. Gleerup. Archived from the original on 19 April 2023. Retrieved 7 September 2018.
  2. Lindow, John (1997). Murder and vengeance among the gods: Baldr in Scandinavian mythology, Edition 262. Suomalainen tiedeakatemia. ISBN 9514108094. Archived from the original on 19 April 2023. Retrieved 3 October 2020.
  3. Lindow, John (1988). Scandinavian Mythology: An Annotated Bibliography. Garland Pub. ISBN 0824091736. Archived from the original on 19 April 2023. Retrieved 7 September 2018.
  4. Murdoch, Brian; Hardin, James N.; Read, Malcolm Kevin (2004). Early Germanic Literature and Culture. Boydell & Brewer. pp. 98–99. ISBN 157113199X. Of even more importance is Snorri Sturluson, the Icelandic scholar and politician, who did our knowledge of heathen religion such good service... he offers a scholarly portrayal of Old Norse mythology, which is admittedly heavily influenced by his Christian education and classical education, but remains nonetheless our most important medieval source for North Germanic mythology.
  5. Colum, Padraic (2012). Nordic Gods and Heroes. Courier Corporation. ISBN 9780486119359. Archived from the original on 19 April 2023. Retrieved 7 September 2018.
  6. Håkon jarl i Flateyjarbók – En kilde til nyanser i vår kunnskap om norrøn religion. – Artikler av Steffen Thunheim
  7. Schjødt (2007) s. 34
  8. Bæksted (1984) p.27
  9. Näsström (2002b) S. 13.
  10. Schjødt (2007) p 38-44
  11. Schjødt (2007) s. 38-44
  12. Puhvel (1989), pp. 189–221 (Puhvel, Jaan (1989). Comparative Mythology. Johns Hopkins University Press. ISBN 0-8018-3938-6.)
  13. Mallory (2005), pp. 128–42 (Mallory, J. P. (2005). In Search of the Indo-Europeans: Language, Archaeology and Myth. Thames & Hudson. ISBN 0-500-27616-1.)
  14. Мелетинский, Гуревич, 1987, с. 284—292. (Германо-скандинавская мифология / Е. М. Мелетинский, А. Я. Гуревич (раздел Германо-скандинавский героический эпос) // Мифы народов мира : Энцикл. в 2 т. / гл. ред. С. А. Токарев. — 2-е изд. — М. : Советская энциклопедия, 1987. — Т. 1 : А—К. — С. 284—292.)
  15. James Graham-Campbell, « L'expérience viking dans l'Europe du Nord-Ouest », Les Vikings, premiers Européens (dirigé par Régis Boyer),‎ 2005, p. 94-105.
  16. Jean Renaud, « Le prétendu Rollon et la Normandie », Les Vikings, premiers Européens (dirigé par Régis Boyer),‎ 2005, p. 178-195.
  17. Jean-Marie Maillefer, « Les Vikings en Russie », Les Vikings, premiers Européens (dirigé par Régis Boyer),‎ 2005, p. 106-130.
  18. Holtsmark (1989) s. 12
  19. Ellmers S. 109 ff.
  20. Strom (1985) p 21
  21. Ström (1985) s. 21
  22. «Nationalmuseet: Kvinden fra Himlingøje». Arxivat de l'original el 2010-02-26. [Consulta: 19 agost 2013].
  23. Hedeager (1999) p 134
  24. Hedeager (1999) s. 134
  25. Andren (1991) p.32
  26. Andrén (1991) s. 32
  27. Steinsland (2005) pàgs 22-26
  28. Steinsland (2005) s. 22-26
  29. Andren (1991) p.19
  30. Clunies-Ross (1994) s. 14-15
  31. Meulengracht Sørensen (2006) p.16
  32. Meulengracht Sørensen (2006) s. 16
  33. Microsoft Encarta 2007, Norse Mythology.
  34. Lindow (2001) s. 437
  35. Lindow (2001) p 437
  36. Faulkes (1995), pp. vi–xxi, and Turville-Petre (1964), pp. 1–34. (Edda: Snorri Sturluson. Translated by Faulkes, Anthony. Everyman. 1995. ISBN 0-460-87616-3.)
  37. Schjødt (2004), p 9
  38. Schjødt (2004) s. 9
  39. Guelpa 2009, p. 35.
  40. Sturluson 1991, p. 14-22.
  41. Scandinavian Mythology. Microsoft Encarta Premium 2009. Žr. 2008 m. rugpjūčio 5 d.
  42. Guelpa 2009, p. 34.
  43. Boyer 1992, p. 73-74.
  44. しかし時代差を含意する『古エッダ』『新エッダ』という名称は語弊があるとして近年では避けられる傾向にある。ピーター・オートン、伊藤盡訳「異教神話と宗教」151頁を参照。
  45. Simek 2007, p. 72.
  46. Simek 2007, p. 287.
  47. Horst Zettel: Das Bild der Normannen und der Normanneneinfälle in westfränkischen, ostfränkischen und angelsächsischen Quellen des 8. bis 11. Jahrhunderts. München 1977, S. 148–152.
  48. Lindow (2001), pp. 11–12, Turville-Petre (1964), pp. 17–21, and MacLeod & Mees (2006), pp. 27–28, 216. (Lindow, John (2001). Norse Mythology: A Guide to the Gods, Heroes, Rituals, and Beliefs. Oxford University Press. ISBN 0-19-515382-0.)
  49. Guelpa 2009, p. 32-33.
  50. Turville-Petre (1964), pp. 27–34. (Turville-Petre, E. O. G. (1964). Myth and Religion of the North: The Religion of Ancient Scandinavia. Holt, Rinehart and Winston.)
  51. Gudnason (1981) p.90
  52. Guðnason (1981) s. 90
  53. Grammaticus 1995, p. 12.
  54. Sharpe (1997), p.13
  55. Guelpa 2009, p. 27.
  56. Holtsmark (1989) p.17
  57. Holtsmark (1989) s. 17
  58. Guelpa 2009, p. 26-27.
  59. "Språkliga intyg om hednisk gudatro i Sverige": Magnus Fredrik Lundgren 1878, s 75
  60. Schjødt (2007) s. 36
  61. Lindow 2002, p. 34.
  62. Ström (1985) s. 67
  63. DR 284 Archived 2006年5月4日, at the Wayback Machine.
  64. Simek 2007, p. 257.
  65. Encara que Gudenstag, Gunstag continua utilitzant-s'hi en una part del territori fins al dia d'avui
  66. Davidson (1964), s. 56
  67. Lindow 2002, p. 202.
  68. Willis (2004) s. 440-441
  69. Willis (2004), p 440-441
  70. Simek 2007, p. 148.
  71. Baal i Beek (1985), p.58
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  167. קרופורד, 2015, עמ' 1
  168. Il suffit de jouer à ces jeux vidéo pour s'en apercevoir. Trivial.